Review: Destiny 2 – Expansion I: Curse of Osiris

Once upon a time, www.destiny2focus.com Bungie justified microtransactions by saying that all future, non-major expansions would be free. They held that promise throughout the lifespan of The Taken King and Rise of Iron, but have since broken it. Not only do we have to pay for expansions again, but most of the loot that could…

Digging into Destiny 2 Lore, Relationships

Love it or hate it, Destiny is addicting. It has some of the best first person shooting mechanics available, and while the campaign structure is limited, its drive for loot is exciting. Unfortunately, www.destiny2Focus.com website if players ignore the Raids all together they will be left with an unfortunate experience that’s marred by a virtually…

The Curse of Osiris is The Curse of Destiny

We want to continue experimenting and evolving Eververse to improve player experience, and give more paths to earn Eververse rewards. Please give us your feedback once Season 3 begins, as we’re dedicated to improving these systems moving forward.» Adventures are quite lengthy and consume a lot of time, but player’s enjoyment will hinge on how…

Review: Destiny 2 – Expansion I: Curse of Osiris

All activities in Destiny 2 can be played cooperatively, but the real test of a Fireteam’s comradery comes in Strikes, which Destiny 2 provides plenty of. There are five Strikes in Destiny 2, and each is meticulously crafted to test a Fireteam. They’re far more exciting than the Strikes in vanilla Destiny and dole out…

The Problem with Mainstream Appeal

Much of the gameplay changes lie under the hood. Primary, Special and Heavy weapon classifications have been replaced with Kinetic, Energy and Power weapon classifications. While many may lament the fact that Sniper Rifles, Fusion Rifles and Shotguns have been moved to the Power Weapon slot, the changes made to the classifications are ultimately smart….

Review: Destiny 2 – Expansion I: Curse of Osiris

The most exciting thing by far is the fact that all the Raids are back. Updated Raids matching appropriately the light level of Guardians and its fair because it’s not even the max light level of 400, it’s 390. This ensures that more people will get to experience the Raids, instead of just the top…