Things We Need To See In Death Stranding 2

I can’t even begin to think where Kojima will take things, but the socially dependent delivery system present in Sam Porter Bridges’ journey is one that controls beautifully, giving every step meaning as you stumble towards your destination, careful to avoid losing everything you’ve worked for. Fellow couriers would often come into view, while you’d…

Most Impractical Inventions In Sci-Fi Games, Ranked

In a world where human death was catastrophic, it felt odd to have literal killers, and even more so that Sam could use actual guns to kill them. Combat was never where the game shined, but rather in the rare moments you did have human interactions. Seeing porters and trading valuable gear felt much more…