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	<title>jamilatrugernann, Автор в Блоки24</title>
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		<title>Biggest Video Game News Of The Week</title>
		<link>https://bloki24.ru/2026/01/31/biggest-video-game-news-of-the-week-5/</link>
					<comments>https://bloki24.ru/2026/01/31/biggest-video-game-news-of-the-week-5/#respond</comments>
		
		<dc:creator><![CDATA[jamilatrugernann]]></dc:creator>
		<pubDate>Sat, 31 Jan 2026 13:40:50 +0000</pubDate>
				<category><![CDATA[Business, Sales]]></category>
		<category><![CDATA[Overwatch 2 tips and tricks]]></category>
		<guid isPermaLink="false">https://bloki24.ru/?p=13243</guid>

					<description><![CDATA[<p>But then 2020 became&#8230;Well, 2020. With the pandemic, I made some concessions and accepted that Blizzard would probably hold off on releasing Overwatch 2 until 2021. By that time, the game would be even more polished and ready to take the gaming world by storm once ag The unique hero-shooter actually proves a good fit,...</p>
<p>Сообщение <a href="https://bloki24.ru/2026/01/31/biggest-video-game-news-of-the-week-5/">Biggest Video Game News Of The Week</a> появились сначала на <a href="https://bloki24.ru">Блоки24</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>But then 2020 became&#8230;Well, 2020. With the pandemic, I made some concessions and accepted that Blizzard would probably hold off on releasing Overwatch 2 until 2021. By that time, the game would be even more polished and ready to take the gaming world by storm once ag</p>
<p>The unique hero-shooter actually proves a good fit, thanks to the slew of customizations given — and the fact that many heroes don&#8217;t require great aim . Players can tinker with several settings in the controls options menu, including gyro-specific controls, sensitivity on different axes, and aim assist. Small inclusions like the ability to disable gyro while using the stick go a long way in making OW2 a smoother, tighter experie</p>
<p>Those who enjoyed the smooth, intuitive motion controls of Wii&#8217;s version of RE4 were disappointed to find that these gyro and pointer controls are absent from the Switch port. However, fans get can a similar experience with this overlooked Resident Evil spin</p>
<p	style="text-justify;">This has us wondering just what other sorts of colorful maps will be added and revamped to this epic sequel. With nearly 2 dozen stages already featured between Assault, Escort, and Control, there is no shortage of fun choices Overwatch 2 can draw from. Let&#8217;s take a look at 5 of the stand-out maps we&#8217;d love to see in the sequel, and 5 duds that are probably best left beh</p>
<p>This Zen-themed Control map is both a delight to gaze upon and to play through, with its variance of indoor and outdoor regions, its crafty level design, and its abundance of pits which can lead to some chaotic fights for the point. A number of heroes can thrive here, including the defensive Symmetra and Mei, while heroes with push abilities can certainly have their fun in the Sanctum portion of this </p>
<p>If long range and high accuracy are your things, you might prefer the Deadlock Gang gunslinger, Ashe (and her right-hand man, Bob). Unlike the more niche Widowmaker, Ashe can step out of the shadows and onto the battlefield when necessary, where her dynamite and bestie Bob do a good job of keeping enemies at </p>
<p>The skilled archer has an easier time hitting NPCs in PvE than in standard PvP, meaning he hits more headshots and can enjoy being one of the highest DPS heroes. His lack of utility skills and support also means he works better in PvE and his biggest weakness is his lack of mobility, which leaves him open to snip</p>
<p>Blizzcon is scheduled for February 19-20 and an update on Overwatch 2 has been promised . I really hope Jeff Kaplan and company have some good news to share, because they&#8217;re going to need to give lapsed fans like myself a reason to consider coming b</p>
<p>Here at TheGamer, we&#8217;ve been celebrating Mass Effect all week with tons of exclusive interviews with the cast , a preview of the Legendary Edition , and tons of behind-the-scenes info about the making of the trilogy . Check out our Mass Effect page to catch up on all the awesome stories and details about the ser</p>
<p>These would likely have to be limited to non-competitive matches, but it would still be neat to allow them to be swapped with buddies and even used for LAN parties or localized online servers amongst frie</p>
<p>While Overwatch has made for a truly fun and exhilarating competitive shooter, one key element it&#8217;s been lacking is PvE. Sure, we&#8217;ve gotten limited-time events like Junkenstein&#8217;s Revenge but these are few and far between and don&#8217;t exactly have a ton of substa</p>
<p>The string of failed franchises adopting this business model should have been a sign that it won&#8217;t work for every game. But this is Activision we&#8217;re talking about and learning things isn&#8217;t one of its strong suits. So because the method of unending sequels has worked for Call Of Duty, Activision applies the same strategy to all of its games. Hence why Overwatch 2 exists even though it should</p>
<p>This is an enjoyable, well-crafted Hybrid map to tangle in, particularly for more defensively-minded players, who can utilize the solid chokepoint under the bridge which leads to the initial capture po</p>
<p>To truly make Overwatch 2 shine through as a true, distinct sequel, it would be nice to see an entire batch of new recruits to the <a href="https://overwatch2Base.com/">Overwatch 2 tank Guide</a> and/or Blackwatch squad. Perhaps we could at least kick things off with a couple of heroes that cover each of the 3 major categories &#8212; DPS, tank, and supp</p>
<p>Something reminiscent of the 3v3 elimination mode in Arcade, or a game similar to solo deathmatch, which limits players to a DPS hero to keep things relatively even, should make for a thrilling face-off. It could take place in a vast arena, which could shrink over time, and upgrades could even be implemented to reward better play in-game. The possibilities with this are endl</p>
<p>While often viewed more as a demonstration of Switch&#8217;s motion prowess, this colorful fighter from &#8217;17 is a knockout in its own right. Arms embodies retro arcade-style action with thrilling boxing showdowns and party game eleme</p>
<p>Сообщение <a href="https://bloki24.ru/2026/01/31/biggest-video-game-news-of-the-week-5/">Biggest Video Game News Of The Week</a> появились сначала на <a href="https://bloki24.ru">Блоки24</a>.</p>
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		<title>I&#8217;ve Put 1,000 Hours Into Overwatch &#8212; Here&#8217;s What I Want From Overwatch 2</title>
		<link>https://bloki24.ru/2026/01/31/i-ve-put-1-000-hours-into-overwatch-here-s-what-i-want-from-overwatch-2-3/</link>
					<comments>https://bloki24.ru/2026/01/31/i-ve-put-1-000-hours-into-overwatch-here-s-what-i-want-from-overwatch-2-3/#respond</comments>
		
		<dc:creator><![CDATA[jamilatrugernann]]></dc:creator>
		<pubDate>Sat, 31 Jan 2026 11:32:02 +0000</pubDate>
				<category><![CDATA[Business, Sales]]></category>
		<category><![CDATA[Overwatch 2 strategy]]></category>
		<guid isPermaLink="false">https://bloki24.ru/?p=13199</guid>

					<description><![CDATA[<p>So many people are focusing on what the story might be, or how a campaign might look based on the tidbits of lore we’ve garnered from short films and comics. I’d like to learn more about Reinhardt, sure, but that’s not what Overwatch 2 needs to be. It needs a refined combat loop that offers...</p>
<p>Сообщение <a href="https://bloki24.ru/2026/01/31/i-ve-put-1-000-hours-into-overwatch-here-s-what-i-want-from-overwatch-2-3/">I&#8217;ve Put 1,000 Hours Into Overwatch &#8212; Here&#8217;s What I Want From Overwatch 2</a> появились сначала на <a href="https://bloki24.ru">Блоки24</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>So many people are focusing on what the story might be, or how a campaign might look based on the tidbits of lore we’ve garnered from short films and comics. I’d like to learn more about Reinhardt, sure, but that’s not what Overwatch 2 needs to be. It needs a refined combat loop that offers you the same thrills of Competitive play, but in co-op </p>
<p><a href="https://Overwatch2Base.com/">Overwatch 2 events</a> will forever and always be a shooter classic, but my heart sinks when I think about how its once pristine legacy has been dragged through the dirt in service of a future that right now still seems so unclear. I formed so many memories around long nights experimenting with new heroes or diving into seasonal events with life-long friends by my side. Few games have ever managed to ignite that sense of passion within me, and that alone is an achievement worth celebrating. Now, as the servers prepare to switch over for good, I’m left mourning the empty void that once defined an entire part of my life.</p>
<p>By the merit of the title alone, Overwatch 2 would seem to be an outright sequel , rather than a marginal expansion or batch of DLC packs. Yet, the fact that we currently only have the reveal of a single new heroin Sojourn (with the potential of the robotic Echo as well), it tends to look more like the latte</p>
<p>Put it this way: I’m a Reinhardt main. I want to use my shield to close distances and control engagements. When I spot an opening, my job as main tank is to communicate that to the rest of the team so we can push forward as a unit. Ideally, the engagement process will go smoothly and I’ll have a support player keeping me healthy while I swing my Rocket Hammer as if I’m a massive, precision-engineered beyblade. I’ll synchronize my Earthshatter with a DPS ult so we can team kill and lock down the po</p>
<p>Overwatch’s biggest strength is how good its characters feel to play. Unfortunately, playing them online can feel unrewarding, specifically because of how toxic its player base is. Fortunately, Overwatch 2 has a unique opportunity to rectify this by offering the same high-octane gunplay without forcing you to hemorrhage SR purely because people on your team are being total dicks. It doesn’t need a complex story, or a million maps, or anything like that. All it truly needs is a basic, solid structure like Mass Effect 3 had, where you can run wild with your favourite heroes and use abilities to your heart’s cont</p>
<p>Games like Apex Legends and Fortnite have really shown the awesome potential and appeal of an epic, exciting battle-royale. While a hero-based shooter like Overwatch doesn&#8217;t tend to mesh with this more equalized style of FPS, in which everyone starts at ground level, Blizzard could certainly make it w</p>
<p>Blizzard briefly mentions elemental abilities and how they affect enemy animations. But these damage types — like &#171;freeze damage&#187; and &#171;electrical damage&#187; — change how enemies behave and how Heroes can attack them. For example: on Reinhardt’s Talent page, Blizzard shows an ability called Icy Pains. It reads: &#171;Charge deals 150% more Pin damage to Frozen enemies and keeps enemies Frozen while they’re Pinn</p>
<p>Borderlands allows players to control one of many playable characters in the world , with Lilith being one of the series&#8217; most iconic characters who has remained a staple of the games since the very first entry. She takes on the role of the Siren in the first game and plays a pivotal role in the story for the sequels, with her character being a highlight of each game in the ser</p>
<p>Overwatch 2 was announced much too early, likely to pave over controversy at the time surrounding the company and its many scandals. We were given an awkward glimpse at PvE content that wasn’t ready for the spotlight in the slightest, while progression systems linked to certain characters have been dumped entirely in the version coming next month. Blizzard didn’t know what it wanted the sequel to be, and it still doesn’t, so we are stepping hesitantly into a future where I desperately hope this hero shooter can earn its place. The original game is being shut down as it arrives, with its younger sibling intended to replace everything it stood for as heroes, cosmetics, and everything else is carried across as part of a hopefully seamless transition. I’ll miss what is being left behind, and so will many others.</p>
<p>We also need to talk about loot boxes, since Overwatch was responsible for increasing their popularity outside the mobile space. Ultimate Team was already a thing, but Blizzard showcased how easily cosmetic items could be monetised through random packages of goodies earned by either levelling up or buying them outright. I had friends who would set aside entire evenings during seasonal events to grind for boxes, hoping that Blizzard would be kind enough to let a legendary skin fall into their laps. None of them were playing for fun, instead waiting for that brief hit of serotonin that comes with a rare drop. Or they could spend money, and as the profits have long shown, so many of us went and did just that.</p>
<p>Сообщение <a href="https://bloki24.ru/2026/01/31/i-ve-put-1-000-hours-into-overwatch-here-s-what-i-want-from-overwatch-2-3/">I&#8217;ve Put 1,000 Hours Into Overwatch &#8212; Here&#8217;s What I Want From Overwatch 2</a> появились сначала на <a href="https://bloki24.ru">Блоки24</a>.</p>
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