The Future of Fable Games: Online Potential
Still, after a demo that was less than desirable, Fable: The Journey has rebounded nicely with an intriguing concept and storyline. This could very well be the first hardcore Kinect title worth picking
With a new engine delivering improved visuals, and a new way to execute combat and traversal, Fable: The Journey has the chance to make great headway for the Kinect hardware. Molyneux seems like he understands Kinect much better than other developers, and he promises to make a believer out of each and every naysa
Molyneux’s choice to exit Lionhead also means he’ll be leaving his position as creative head of Microsoft Studios Europe. Microsoft issued a brief statement praising Molyneux but has yet to name a new creative head for their European studios (Rare and Lionhead, most notab
It looks like there’s a lot more to look forward to this month, with more releases on the PS4 and Xbox One. Although it won’t be until March that the next-gen titles start pouring in, February should have many releases to keep gamers occupied. Ranters, what are you most looking forward to? Let us know in the comments section below! As for me, I’ll be counting the days until Thief releases on St
As mentioned, Molyneux makes it clear that, while he is leaving the studio, he’ll continue to oversee the upcoming casual but hardcore-friendly Kinect title , Fable: The Journey (slated for release in 2012) as a creative consultant — even though he’s moving on to start another studio, entitled 22 C
Also responding to the player’s decisions will be the horse that navigates your buggy in the game. Dependent on how you treat your horse — whether you break out your whip to travel a bit faster or not — the equestrian creature might develop a luscious glow or could be all skin and bones. Think of Fable: The Journey ’s horse as this version’s dog, how you interact with the horse will determine whether you are a noble or an evil charac
According to Molyneux, this Albion will still be reeling (or rejoicing) from the player’s previous actions in Fable 3 . The developer even added that Fable: The Journey will actually take specific data from your Fable 3 save file and implement it in the world of The Journ
Given the new 22 Cans venture, it’s unclear how involved Molyneux will actually be as a «creative consultant» and it’s hard not to speculate that title is more of a PR move than an actual indication that the designer will be very involved in the completion of the project. The «creative consultant» position is becoming a go-to move for developers lately, as major figure-heads leave fan-favoite studios in the midst of oft-delayed projects, since the situation is especially reminiscent of the recent Fumito Ueda/Team Ico change-
After the Microsoft press conference, I was ready to write off Kinect as a gameplay device for the hardcore, but hearing and seeing what Fable: The Journey could be has me intrigued in the possibilities once ag
Over the years, especially after the success of the studio’s first console title, Fable , back in 2004, Molyneux has become a fan-favorite figurehead for the gaming industry — similar to the «celebrity» of similar designers like Cliff Bleszinski, Fablechronicle.Com Hideo Kojima, or Gabe Newell. As a result, there’s little doubt that fans of the Lionhead brand will see the departure as a potential death-blow to the studio — despite Molyneux’s co-founder, Mark Webley, sticking around to run the stu
The nominations were decided by all 11 of the Game Rant staff in attendance for E3 and are based upon our previews, demos and hands-on experiences with all of the available titles at the event this y
Leading up to E3, the Game Rant team put together a pair of lists of our most anticipated confirmed games E3 2011 and our most anticipated rumored games . Several of the rumored games did end up being showcased at the annual Los Angeles event, but were our hopes and anticipation justif
Demonstrated by Molyneux — a gamer who loves to sit back and relax on the couch — players will eventually be able to say something like, «Move you old hag,» and their horse will begin trotting off. It’s a simple concept, but one that adds to the immersion of the experie
While most of the nitty gritty about Fable: The Journey was revealed as part of our E3 2011 preview of the game, Lionhead Studios’ Peter Molyneux also shared a few details in regards to the game’s st
First and foremost, Molyneux wanted to clear the air by saying that the demo shown during the E3 press conference was indeed an «on rails» sequence, but was not indicative of the final experience. In an effort to keep bugs and motion control issues to a minimum, the team at Lionhead devised this tech demo to show the capabilities of the game, not necessarily what the final product will look l
Talking further, he said that while they hadn’t quite figured it out, the team is trying to use the Xbox One’s cloud servers to matchmake players with friends and strangers. Although he didn’t explain how this would work, he did alluded to influences that the team are drawing f


