Review: Minecraft Dungeons

Castles are always a safe choice for Minecraft players since they’ll often end up looking impressive and fantastical no matter the location or setting. Plus, the blocks and the aesthetics of the game are simply perfect for more medieval-style bui

While not the deepest farming sim or action RPG on the market, Rune Factory 4 is polished, accessible, and charming. Like Minecraft crafting guide Dungeons , it is a good entry-level option for people looking to dip their toes in dungeon crawlers (and also farming si

This castle is made completely out of diorite, which is a creative choice not many end up taking. Diorite is a niche material at best, but ToastyPuma makes it glorious in its highly skillful classic castle creation. This is a home fit for a king, that much is cert

Mountains remain one of the most popular places for players to set up their homes. There’s plenty of high ground safety and the view is simply gorgeous. However, rather than building on top of a mountain, the new trend seems to be the build a home within the mount

The episode also alludes to death; a lot. Considering the fact that both Olivia and Axel are completely omitted from the episode save for the prologue, there is basically no comic relief. Not that you should play a game simply for its humor, Minecraft: Story Mode has a reputation for having humor and making friendship stand above all else. While this episode does focus on friendship and how your decisions can shape the future, death always seems to be around the corner and everyone you come in contact with seems to want you to die, or at last Aiden openly expresses it. It also doesn’t help that Aiden and the Blaze Rods were basically considered obsolete until now, so it’s difficult to really believe that he would want to do this to the citizens of Sky City just because he’s jealous. Had this episode focused on why they are being brought back rather than throwing them into a whole new story, the episode would have made a little more sense.

XevianLight built this really uniquely shaped futuristic green, white, and grey megabase in the desert. It’s a nice homage to desert pyramids as well, with a modern twist to it. Players should never feel pressured to build squares and rectangles when only the sky’s the limit with shapes and designs in the g

The game is single-player only, but it offers a brilliant storyline, colorful graphics, and engaging gameplay Supergiant has established itself as one of the best indie developers on the market, and Bastion is still arguably the company’s crowning achievem

Another issue that impacted the episode as a whole were the amount of times that the members of the Order backtracked into flashbacks that told of the argument that disbanded them. While I understand that it’s crucial to the story, it took away completely from the decision making and the story that revolves around Jessie and the Wither Storm. The characters, minus a scene with Petra, receive almost no depth and leave it to the environments and the little bit of dialogue to develop them. With the environments being the main reason to play the episode, the lack of exploration doesn’t help its case. For a game that is meant to develop according to character choices, there didn’t seem to be a whole lot of decision-making going to develop the story further. Hopefully, the cliffhanger ending will pose as an entryway to further Jessie and his friend’s role in all of this instead of being focused on the Order.

The game builds on the original by adding a host of new features, such as day/night cycles, weather effects, a new UI, and more. Additionally, some returning features have been improved upon, such as fishing and pets. The game features both single-player and multipla

(eyes widen and laughs) I was a big fan of The Sims and also did terrible things to them. (We go off on a tangent discussing the terrible atrocities we committed on our Sims, none of which is fit to print here)

Between each level is a brief stop back at base camp, which is a fairly empty area that honestly feels like it’s missing content. The shops let you spend the green gems found throughout the levels on a random piece of equipment or accessory, and…that’s it. There’s a map on a table to choose the next level or you can just hit the Select button to do the same thing. Sometimes there’s a random chest somewhere in the scenery if you wander about. It’s a good amount of space, nicely decorated, with little in it.

Minecraft: Story Mode — Episode 2: Assembly Required doesn’t meet the bar that the previous episode set, but that doesn’t rule it out as awful. The fact that it relies on environments to cover the fact that there’s really nothing to do/talk about gives reason as to why forked paths are rarely done in games. There are no new innovations and because of that, the story should be a little stronger, but instead stumbles. Hopefully, with the potential that the series holds, the following episode will focus more on Jessie and give players a much wider variety of things to do, decide and explore.