If You Think The Elden Ring DLC Is Too Hard You’re Going To Hate Black Myth: Wukong
After it was officially unveiled back in 2021, until this recent trailer, Wuchang: Fallen Feathers had somewhat fallen by the wayside, due to the increasing number of Soulslikes being released in quick succession. One such game is Black Myth Wukong , which releases in August. Featuring Soulslike mechanics, similarly fantastical boss fights, and steeped in Ancient Chinese history, Wukong will likely be compared to Wuchang , even though the art styles are quite different. Indeed, Wuchang ‘s tone and aesthetic seem more similar to the likes of Team Ninja’s critically acclaimed Nioh ser
I’ve been watching a lot of Elden Ring clips this week, especially the ones that include commentary about the player feeling frustrated or demoralized. What I’m seeing most often is bosses that chain together multiple attacks that force you to dodge with perfect timing over and over. It feels like you should be rewarded with an opening to counter attack when you time a dodge perfectly, but Erdtree’s bosses like to dance around, striking repeatedly, and force you to dodge three, four, sometimes five attacks in a row before you have a chance to coun
With an official release date marked for 2024, Black Myth: Wukong will soon be giving players a Soulslike experience like never before. From all that has been shown thus far, Wukong seems to present a bestiary right out of a hanging scroll paint
An example of this would be the figures depicted in bhavacakra paintings (depictions of the cycle of samsara that are found within and outside of China). Of particular interest is the demon holding the wheel, Mara, whose humanoid face, wrinkles, and colorful skin (often a bright red) can often be found among many creatures of Chinese mythology. That might be painting in broad strokes, but it explains the inspiration for the distinctly human faces of most beasts seen in the trai
Wuchang: Fallen Feathers tells the story of Bai Wuchang, a warrior with no memory who is battling a mysterious illness known as Ornithropy. Sekiro ‘s protagonist, Wolf , is also prone to contracting an illness known as Dragonrot. However, while Ornithropy is slowly morphing Wuchang into a monster, on the flip side, it is also granting her access to immense power. The game is described as non-linear but stops short of calling itself an open-world game, so it’s likely it will adopt a similar semi-open-world structure that is used in both Sekiro: Shadows Die Twice , and the upcoming Black Myth: Wuko
black myth wukong beginner guide|https://Blackmythwukongfans.com/ Myth: Wukong ‘s main differentiator appears to be the sheer power of its protagonist, the Monkey King, and his unique suite of abilities, including being able to morph into various other forms. This, along with some of the weapon skills that have already been displayed, appears to give Black Myth a unique identity among the other Soulslikes. On the surface, Wuchang: Fallen Feathers appears to have much more in common with Sekiro , which, if executed correctly, shouldn’t harm its chances of success at
Sun Wukong’s staff is his main offensive weapon, capable of flashy combos with a press of the light attack button. Holding the heavy attack button can charge up a stronger attack that, in its basic form, has Wukong slamming the staff down on an enemy. As players mix up their combos and charged attacks, they will fill up a focus meter and eventually earn a focus point. These points can be spent on an even more damaging attack that can be timed at the end of a combo as a pseudo-finis
Ornithropy grants Wuchang players access to a variety of magic and techniques, and this can be tailored to specific playstyles by pairing it with a weapon type of the player’s choice from the numerous ones on offer. Build variety is becoming more paramount in Soulslikes than ever before, so it’s great to see Wuchang: Fallen Feathers has players covered in this regard. Boss fights are one of the most important Soulslike staples , and here, they are promised to feature multi-phases and be as challenging as expected. The entire game is being built using Unreal Engine 5, which should ensure crisp, clean visuals to capture the lightning-fast action on scr
With so many of its direct competitors releasing over the next four months or so, having a release window of 2025 will likely work in Wuchang: Fallen Feathers ‘ favor. This will give the title room to breathe and should allow the dust to settle on all of its rivals before it unleashes itself. Being available on PS5, PC, and also as a day-one Xbox Game Pass title will give it a great chance for success, so if Leenzee can stick the landing with the game’s mechanics and settings, Wuchang: Fallen Feathers could be one of 2025’s sleeper h
I know some gamers like to ignore the actions of companies as long as they make good games. I am not one of those gamers. Knowing that I will be putting money into the pockets of a misogynist by buying a game makes me deeply uncomfortable. Will I be playing the game and writing about it honestly and critically on the basis of its merits? Sure, if I get a code. It’s my job to care about the triple-A landscape, and Chinese representation in the gaming industry will benefit from coverage of this game. But I don’t want to spend a cent on it, because I’m not interested in making people like this ric


