Destiny 2: Trivial Mystery Locations in the Forest of Echoes (& How to Find Them)

The Prophecy Dungeon is accessed in the adamantite Destiny 2 2 Tower. Upon launch, the dungeon begins aboard The Drifter’s ship. Entering the teleporter will bring the fire team to the realm of The Nine, and they’ll be immediately met by Taken Thralls and Taken Knights in a long pathway. Additionally, small streaks of light and dark energy will surround the player’s screen depending on whether or not the Guardian is in the light or shadows, respectively. This is important to pay attention to, as the energy on the screen indicates which kind of mote, light or dark, will spawn from a Taken Knight after it is defea

From the barrier doorway exiting the In Shadow Trivial Mystery, head left sprinting to the darkness. After three or four seconds a water wheel will be in sight and a barrier doorway next to it. Head inside and the chest will be guarded by some Taken. Defeat them, and open the chest to complete the Abandoned Triumph and Trivial Myst

A giant Taken Fallen Captain will be outside of the structure. Follow it through the desert to reach the beginning of the fifth encounter. The fifth encounter of Prophecy has the team travel by foot and Sparrow across a variety of pathways. Often referred to as the Rainbow Road of Destiny 2, this track has tons of twists and turns that make falling off of the sides easy. Carefully navigate all the way down through the tracks and get to the lowest level platform. There isn’t a singular «correct path» to take, it’s more about being careful not to throw caution to the wind. At the final platform will be a beam that brings the team up into another structure, where the final encounter of Prophecy awa

Follow the stairway inside the final structure of Prophecy to a triangular arena. Place a Raid Banner down to replenish all ammo and abilities, and seek Toland in the middle of the arena. Touching him begins the encounter, spawning Taken Psions, Knights, and three Taken Fallen Captains in each corner of the arena. In front of each Captain is a structure emitting energy. Defeat the Knight to get the need motes, deactivate the energy forcing the Captain out of protection, and defeat the Captain. Defeating all three Captains will activate the purple sand in the middle of the arena. Stand in it as a team to be teleported to the final B

The Drifter makes a second appearance in Season of the Lost , bringing another challenge to the Gambit PvEvP game mode. Those who skipped Gambit in Week One can complete both challenges at the same time. Players will deposit Motes, defeat Blockers, and kill Guardians in Gambit to earn 250 poi

In this Seasonal Challenge, Parallax Trajectory will need to be used once more to open six total Wayfinder’s Troves. In addition, a total of six Umbral Engrams need to be focused in the HELM using Parallax Trajectory. The good news is that any of the Wayfinder’s Troves opened from last week roll over to this week, so those who completed the Week One challenge should already have this activity 25% compl

PLUG ONE.1 is a Legendary Fusion Rifle with a Precision Frame archetype introduced in Destiny 2 ‘s Season of the Splicer . While this archetype didn’t receive the same attention that Rapid-Fire Fusion Rifles did, this Legendary Fusion Rifle has the same 740ms charge time and damage as the Telesto Exotic Fusion Rifle — in addition to having double the magazine size. PLUG ONE.1 can only be earned through Nightfall strikes when it is available as a reward. Additionally, it can be earned with various perks beneficial to both PvE and PvP like Bottomless Grief, Heating Up, Kickstart, and Thresh. Like Null Composure, PLUG ONE.1 makes full use of the Particle Deconstruction mod and can be paired with Sleeper Stimulant or One Thousand Voices. While Null Composure may be unavailable, PLUG ONE.1 is a great alternative to set up the massive damage combinat

After the first Beacon is aligned in Destiny 2 , leave the church and back towards the first area where Taken were gathered. They’ll likely be gathered there again and have to be defeated once more. Invoke the Barrier Breach with the celestial beacon just outside of the doorway leading to the catacombs. Head down the hole and follow the pathway to the left. Turn down the hallway, then take the first right turn and follow the path. The chest is at the end, and opening it will award the Entombed Triu

Once inside the small cave, the chest will be on the right. Opening it awards the In Shadow Triumph, but this area isn’t finished yet. The celestial beacon on the inside of the cave will have to be used in order to pass through the next doorway leading to the next Destiny 2 Triumph — also known as the Abandoned Trivial Myst

As soon as the Barrier Breach upgrade is invoked turn towards the back of the building. The doorway can be passed through, and the chest will be located on the last rock. To leave, turn around and head back up to the barrier and invoke the Barrier Breach once more. The TwoFold Ward Triumph will be awarded as soon as the chest is ope